RealFlow

Macro details make a great difference

RealFlow Cinema 4D 3

MACRO DAEMON

Look closer

Simulate fluid effect typically seen at Hi-speed macro photography.
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PARTICLE CLIPPING FOR MESHING

Mesher meets Cinema 4D fields

Take advantage of Fields to define regions to be meshed. Save time tuning meshes.
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SPLINE CONTROL CIRCLES

Cinema 4D oriented workflow

More flexibility to define forces and particle emissions along Cinema 4D splines.
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FORCE SCALE

Scale all the daemon forces from a single place.
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QUADS FOR MESHES

Thanks to the new quad meshed you’ll be able to make meshes easily subdivided.
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SUB-FRAME SAMPLING

Animated particle emission parameters and daemon parameters are taken account between frames.
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PARTICLE SIZE CONTROLLEDBY THE FLUID

Use particle speed, age and vorticity to resize fluid particles.
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TRANSFORM YOUR FLUID

Scale, rotate and translate transformations can be applied to fluids.
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Different fluids interaction

Interaction between different fluids in the same scene.
Now it is possible to mix fluids with different properties. This includes not only liquids but all of our multiphysics materials (granular, viscous, viscoelastic) plus rigid and elastic.

multiphysics

GRANULAR

VISCOUS

VISCOELASTIC

ELASTIC

DAEMONS

PARTICLE SKINNER DAEMON

This Cinema 4D deformer lets your objects adjust their shape to RealFlow particles.
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FALLOFF OBJECT MODE

Cinema 4D falloffs are now part of RealFlow force daemons, making them more customizable than ever.
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K VOLUME OBJECT MODE

This exclusive feature of RealFlow | Cinema 4D 2.0 lets you decide down to the finest detail where and how particles are killed.
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